Hi there!!😊 I'm a game artist and designer specializing in lighting, environments, and cinematics for AAA games.
I am currently a mid-level Lighting Artist @ Insomniac Games (PlayStation Studios). Previously, I contributed to Marvel’s Spider-Man 2 at Insomniac and worked on Genshin Impact at miHoYo. Over the years, I’ve gained major experience across stylized and hyper-realistic game environments and cinematics pipelines.
If you're interested in my work or just want to chat—feel free to reach out! I'd love to connect :P
Creating mood-driven environment and cinematic lighting to support storytelling and visual direction.
Responsible for the Omega Red reveal shot showcased in the gameplay trailer